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Entries Tagged as 'global illumination'

Global Illumination: A tutorial

July 15th, 2010 · No Comments · 3D, Tutorials, lighting

Global Illumination (GI) is a computer graphics technique used to create key characteristics of natural lighting.    It simulates the real world by using virtual photons that “bounce” off of surfaces.  GI uses both direct lighting (such as from a CG lamp or sun) and indirect lighting (bounced) and can produce astonishingly [...]

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