Global Illumination (GI) is a computer graphics technique used to create key characteristics of natural lighting. It simulates the real world by using virtual photons that “bounce” off of surfaces. GI uses both direct lighting (such as from a CG lamp or sun) and indirect lighting (bounced) and can produce astonishingly [...]
Entries Tagged as 'Tutorials'
Organic Content Creation with Maya
September 21st, 2009 · No Comments · Education, Events, Tutorials
Sculptie Creation for Second Life® with Maya
I spoke on organic content creation, using Maya, at the Second Life Community Convention (SLCC) in San Francisco last month. Here are my notes. Of course, there are a few fine tutorials on this topic already, but I wanted to cover: multi-object sculpties, lighting and materials (in addition to [...]
Tags:content creation·export script·Maya·mel·sculpt.mel·sculptie·SLCC·speed geek